Getting Started & Progression
Map, Areas & Key Locations Guide
Use this page as a location directory: find the major regions, facilities, fishing areas, hunting grounds, Quarry access and reusable landmarks. Detailed fish, hunting, Quarry-floor, anomaly and collectible mechanics remain on their owning guides.
Major Areas at a Glance
Location directory
Areas, facilities, paths and activity regions remain structurally distinct.
| Area | Kind | Unlock | Main uses |
|---|---|---|---|
| Home / Garden | village-area | Unlock state unknown / not mapped | farming · shipping · construction |
| Village | region | Unlock state unknown / not mapped | social · foraging · story |
| Village Plaza | village-area | Unlock state unknown / not mapped | festivals · contests |
| Mukou Crossroads | village-area | Unlock state unknown / not mapped | navigation · fishing · midnight |
| Mountain | region | Unlock state unknown / not mapped | foraging · fishing · hunting |
| Mountain Path | path | Unlock state unknown / not mapped | navigation |
| Forest | region | Unlock state unknown / not mapped | foraging · midnight |
| Thicket | village-area | Unlock state unknown / not mapped | story · midnight |
| Mountain Pass Tunnel | path | Unlock state unknown / not mapped | navigation |
| Underground Passage | path | Unlock state unknown / not mapped | story · midnight |
| Quarry | dungeon | story-quarry-unlock | mining · fishing · story |
| Waterfall Fishing Area | fishing-spot | Unlock state unknown / not mapped | fishing · midnight |
| Village Fishing Spot | fishing-spot | Unlock state unknown / not mapped | fishing |
| Crossroads Fishing Spot | fishing-spot | Unlock state unknown / not mapped | fishing · midnight |
| Mountain Fishing Spot | fishing-spot | Unlock state unknown / not mapped | fishing |
| Deep Mountain Fishing Spot | fishing-spot | Unlock state unknown / not mapped | fishing |
| Quarry Fishing Area | fishing-spot | Unlock state unknown / not mapped | fishing |
| Fox Hunting Ground | hunting-ground | Unlock state unknown / not mapped | hunting |
| Boar Hunting Ground | hunting-ground | Unlock state unknown / not mapped | hunting |
| Deer Hunting Ground | hunting-ground | Unlock state unknown / not mapped | hunting |
| Bear Hunting Ground | hunting-ground | Unlock state unknown / not mapped | hunting |
Village & Facilities
Start in the village
Facilities live inside the Village region; this directory does not duplicate shop inventories or hours.
facility
Village Chief Estate
Also referenced as: Chief's Residence
story · deliveries
Unlock: Unlock state unknown / not mapped
facility
Library
lost-books · story
Unlock: Unlock state unknown / not mapped
facility
Clinic
story · treatment
Unlock: Unlock state unknown / not mapped
facility
Sazanka General Store
shopping
Unlock: Unlock state unknown / not mapped
facility
Chawantei / Rokkaku Restaurant
shopping · recipes
Unlock: Unlock state unknown / not mapped
facility
Tree Construction
construction
Unlock: Unlock state unknown / not mapped
facility
Chinana's Street Stall
shopping · livestock
Unlock: Unlock state unknown / not mapped
facility
Hunter Lodge
Also referenced as: Hunter's Lodge
hunting · licenses
Unlock: Unlock state unknown / not mapped
Mukoutsuji & Roads
Mukou Crossroads is the navigation landmark
The repository keeps Mukou Crossroads as the public identity, with Mukoutsuji retained as an alias.
It connects the village-side social route to the mountain path and appears in fishing, Midnight, hunting and collectible references. Small bridges, benches and trees remain landmark text rather than new map entities.
Mountain, Forest & Foraging
Use the route hierarchy
Mountain, Mountain Path, Forest, Thicket and Tunnel are not flattened into one generic forest.
Foraging, fishing, hunting access and seasonal collectibles use the stable area IDs where the current data supports them. Use Resources for resource details.
Hunting Grounds
Choose the correct ground
Grounds are separate location entities; animal relations and licenses remain owned by Hunting.
Fox Hunting Ground
Unlock: Unlock state unknown / not mapped
Boar Hunting Ground
Unlock: Unlock state unknown / not mapped
Deer Hunting Ground
Unlock: Unlock state unknown / not mapped
Bear Hunting Ground
Unlock: Unlock state unknown / not mapped
Fishing Areas
Fishing regions, not fish-by-fish duplication
The map uses the shared Fish location vocabulary.
Waterfall Fishing Area
Parent: mountain
Village Fishing Spot
Parent: village
Crossroads Fishing Spot
Parent: mukou-crossroads
Mountain Fishing Spot
Parent: mountain
Deep Mountain Fishing Spot
Parent: mountain
Quarry Fishing Area
Parent: quarry
Quarry
One world area, many internal floors
Quarry access is story-driven; the repository does not promote B1–B120 into 120 world-map locations.
- World location: Quarry, in the mountain route.
- Unlock: `story-quarry-unlock`; no fixed Spring 8 date is hardcoded.
- Internal navigation: B1–B120 and Minecart remain Quarry/Fast Travel systems.
- Endpoint: B120 and the Hot Spring relation remain owned by Quarry guides.
Underground & Hidden
Paths and landmarks stay reusable
Underground Passage, Cemetery, Tunnel, Watermill and Okami Pool are stable references, not collectible micro-pins.
The Underground Passage is story/Midnight-sensitive. Cemetery and Watermill recur across collectible and event references. Okami Pool is tied to the Waterfall fishing context. Exact unlock dates remain unresolved.
Seasonal & Special
Fox Shrine moves by season
One Fox Shrine system has four physical seasonal instances; physical season is not offering-round number.
spring
Destination: Clinic
Up the side path beside Kusunoki Clinic.
Guide-start landmark: General Store side · Evidence: Strong
summer
Destination: Mukou Crossroads
Beyond the Crossroads bridge, around the former gray-stone location.
Guide-start landmark: Behind Kisuke's house · Evidence: Strong
autumn
Destination: Watermill
On the climbing path above the Watermill.
Guide-start landmark: Near Tree Construction · Evidence: Strong
winter
Destination: Mountain Fishing Spot
In the open area before the stairs down to Mountain Fishing Spot.
Guide-start landmark: Near Hunter Lodge · Evidence: Strong
Mode & Weather
Reuse physical areas
Midnight and weather change functions or encounters, not necessarily the loaded map.
The same hunting ground or fishing area can carry a Midnight or weather condition. Village in the Sunshine keeps ordinary daytime locations but does not inherit unavailable horror systems. No future September 29 farmland geometry is included.
Night Anomalies →Location Graph
Sourced connections only
The graph records named connections, conditions and provenance without inventing distances or directions.
| From | Connection | To | Condition | Provenance |
|---|---|---|---|---|
| Village | road | Mukou Crossroads | No location-specific condition recorded | canonical route relation |
| Mukou Crossroads | road | Mountain Path | No location-specific condition recorded | canonical route relation |
| Mountain Path | bridge | Forest | No location-specific condition recorded | canonical route relation |
| Mountain Path | stairs | Quarry | story-quarry-unlock | story/progression relation |
| Mountain Path | tunnel | Underground Passage | story-underground-access | story/progression relation |
| Home / Garden | shortcut | Quarry | postgame-back-road | postgame Back Road relation |
| Quarry | road | Quarry Fishing Area | story-quarry-unlock | Quarry activity relation |
| Village | bridge | Waterfall Fishing Area | No location-specific condition recorded | canonical route relation |
Collectible navigation
Derived coverage, not duplicate checklists
Lost Books and Machine Parts remain specialist-owned. These totals derive from their canonical location relations.
Lost Books
55 total · 51 mapped · 4 unresolved/special
Machine Parts
30 total · 30 mapped · 0 unresolved/special
Home / Garden
Lost Books: 2 · Machine Parts: 0
Village
Lost Books: 12 · Machine Parts: 6
Mukou Crossroads
Lost Books: 3 · Machine Parts: 0
Mountain
Lost Books: 1 · Machine Parts: 0
Mountain Path
Lost Books: 4 · Machine Parts: 2
Mountain Summit
Lost Books: 1 · Machine Parts: 2
Forest
Lost Books: 3 · Machine Parts: 3
Thicket
Lost Books: 2 · Machine Parts: 5
Underground Passage
Lost Books: 3 · Machine Parts: 4
Waterfall Fishing Area
Lost Books: 1 · Machine Parts: 3
Village Fishing Spot
Lost Books: 2 · Machine Parts: 0
Crossroads Fishing Spot
Lost Books: 1 · Machine Parts: 0
Mountain Fishing Spot
Lost Books: 1 · Machine Parts: 0
Quarry Fishing Area
Lost Books: 0 · Machine Parts: 1
Fox Hunting Ground
Lost Books: 1 · Machine Parts: 1
Boar Hunting Ground
Lost Books: 1 · Machine Parts: 1
Deer Hunting Ground
Lost Books: 1 · Machine Parts: 0
Bear Hunting Ground
Lost Books: 1 · Machine Parts: 0
Cemetery
Lost Books: 2 · Machine Parts: 2
Watermill
Lost Books: 2 · Machine Parts: 0
Okami Pool
Lost Books: 1 · Machine Parts: 0
Village Chief Estate
Lost Books: 4 · Machine Parts: 0
Hunter Lodge
Lost Books: 2 · Machine Parts: 0
An area is shown only when a specialist record has a canonical relation. Missing relations are counted as unresolved rather than rendered as a false zero. Old Mouse Coins remain a cumulative route on their owning guide.
Travel & troubleshooting
When a location seems missing
Check the owning condition before searching for a new map area.
Quarry unavailable
Check story access, not a guessed calendar date.
Wrong hunting ground
Verify the animal, license and ground in Hunting.
Fox Shrine moved
Check the seasonal instance and landmark.
Midnight content missing
Check time, mode, weather and story condition.
FAQ
Map and location questions
Where is the Quarry?
The Quarry is the story-gated mining area in the mountain route. Its internal B1–B120 floors remain separate from world-map locations.
Where is Hunter Lodge?
Hunter Lodge is the village hunting-service facility. Use it for licenses, traps, bait and related exchanges.
Where is Mukoutsuji?
The repository uses Mukou Crossroads as the canonical English name, with Mukoutsuji and Crossroads retained as aliases.
Where is Fox Shrine?
Fox Shrine changes host location by season. The Map directory records the current Spring, Summer, Autumn and Winter destination landmarks; offerings and round progression remain on the Fox Shrine guide.
Does Fox Shrine stay in one place?
No. It is represented as one seasonal location entity with separate seasonal instances, not one permanent coordinate.
Are Midnight events separate maps?
The current data reuses physical areas and adds time, mode, weather or story conditions. No duplicate Midnight world map is invented.
How do you reach the Quarry faster after the ending?
The postgame Garden–Quarry Back Road is a shortcut owned by Fast Travel and Buildings; this page only shows the connection.
Are locations different in Village in the Sunshine?
Ordinary daytime areas remain represented. The normal Shade Midnight/horror route is not automatically carried into Sunshine.
The map owns physical navigation. For who may be there and when, continue to Villager Schedules & Locations.
Written by: Village in the Shade Guide Editorial Team
Last updated: August 27, 2026
Sources: Official publisher and storefront pages, released-game research and linked source notes.