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Getting Started & Progression

Map, Areas & Key Locations Guide

Use this page as a location directory: find the major regions, facilities, fishing areas, hunting grounds, Quarry access and reusable landmarks. Detailed fish, hunting, Quarry-floor, anomaly and collectible mechanics remain on their owning guides.

No fake pins: the current repository has no canonical coordinate system or legal first-party map image, so this guide uses stable area IDs and landmark text instead of guessed coordinates.

Major Areas at a Glance

Location directory

Areas, facilities, paths and activity regions remain structurally distinct.

Major area directory
AreaKindUnlockMain uses
Home / Gardenvillage-areaUnlock state unknown / not mappedfarming · shipping · construction
VillageregionUnlock state unknown / not mappedsocial · foraging · story
Village Plazavillage-areaUnlock state unknown / not mappedfestivals · contests
Mukou Crossroadsvillage-areaUnlock state unknown / not mappednavigation · fishing · midnight
MountainregionUnlock state unknown / not mappedforaging · fishing · hunting
Mountain PathpathUnlock state unknown / not mappednavigation
ForestregionUnlock state unknown / not mappedforaging · midnight
Thicketvillage-areaUnlock state unknown / not mappedstory · midnight
Mountain Pass TunnelpathUnlock state unknown / not mappednavigation
Underground PassagepathUnlock state unknown / not mappedstory · midnight
Quarrydungeonstory-quarry-unlockmining · fishing · story
Waterfall Fishing Areafishing-spotUnlock state unknown / not mappedfishing · midnight
Village Fishing Spotfishing-spotUnlock state unknown / not mappedfishing
Crossroads Fishing Spotfishing-spotUnlock state unknown / not mappedfishing · midnight
Mountain Fishing Spotfishing-spotUnlock state unknown / not mappedfishing
Deep Mountain Fishing Spotfishing-spotUnlock state unknown / not mappedfishing
Quarry Fishing Areafishing-spotUnlock state unknown / not mappedfishing
Fox Hunting Groundhunting-groundUnlock state unknown / not mappedhunting
Boar Hunting Groundhunting-groundUnlock state unknown / not mappedhunting
Deer Hunting Groundhunting-groundUnlock state unknown / not mappedhunting
Bear Hunting Groundhunting-groundUnlock state unknown / not mappedhunting

Village & Facilities

Start in the village

Facilities live inside the Village region; this directory does not duplicate shop inventories or hours.

facility

Village Chief Estate

Also referenced as: Chief's Residence

story · deliveries

Unlock: Unlock state unknown / not mapped

facility

Library

lost-books · story

Unlock: Unlock state unknown / not mapped

facility

Clinic

story · treatment

Unlock: Unlock state unknown / not mapped

facility

Sazanka General Store

shopping

Unlock: Unlock state unknown / not mapped

facility

Chawantei / Rokkaku Restaurant

shopping · recipes

Unlock: Unlock state unknown / not mapped

facility

Tree Construction

construction

Unlock: Unlock state unknown / not mapped

facility

Chinana's Street Stall

shopping · livestock

Unlock: Unlock state unknown / not mapped

facility

Hunter Lodge

Also referenced as: Hunter's Lodge

hunting · licenses

Unlock: Unlock state unknown / not mapped

Mukoutsuji & Roads

Mukou Crossroads is the navigation landmark

The repository keeps Mukou Crossroads as the public identity, with Mukoutsuji retained as an alias.

It connects the village-side social route to the mountain path and appears in fishing, Midnight, hunting and collectible references. Small bridges, benches and trees remain landmark text rather than new map entities.

Mountain, Forest & Foraging

Use the route hierarchy

Mountain, Mountain Path, Forest, Thicket and Tunnel are not flattened into one generic forest.

Foraging, fishing, hunting access and seasonal collectibles use the stable area IDs where the current data supports them. Use Resources for resource details.

Hunting Grounds

Choose the correct ground

Grounds are separate location entities; animal relations and licenses remain owned by Hunting.

Fox Hunting Ground

Unlock: Unlock state unknown / not mapped

Boar Hunting Ground

Unlock: Unlock state unknown / not mapped

Deer Hunting Ground

Unlock: Unlock state unknown / not mapped

Bear Hunting Ground

Unlock: Unlock state unknown / not mapped

Hunting Guide →

Fishing Areas

Fishing regions, not fish-by-fish duplication

The map uses the shared Fish location vocabulary.

Waterfall Fishing Area

Parent: mountain

Village Fishing Spot

Parent: village

Crossroads Fishing Spot

Parent: mukou-crossroads

Mountain Fishing Spot

Parent: mountain

Deep Mountain Fishing Spot

Parent: mountain

Quarry Fishing Area

Parent: quarry

Fishing Guide →

Quarry

One world area, many internal floors

Quarry access is story-driven; the repository does not promote B1–B120 into 120 world-map locations.

  • World location: Quarry, in the mountain route.
  • Unlock: `story-quarry-unlock`; no fixed Spring 8 date is hardcoded.
  • Internal navigation: B1–B120 and Minecart remain Quarry/Fast Travel systems.
  • Endpoint: B120 and the Hot Spring relation remain owned by Quarry guides.

Underground & Hidden

Paths and landmarks stay reusable

Underground Passage, Cemetery, Tunnel, Watermill and Okami Pool are stable references, not collectible micro-pins.

The Underground Passage is story/Midnight-sensitive. Cemetery and Watermill recur across collectible and event references. Okami Pool is tied to the Waterfall fishing context. Exact unlock dates remain unresolved.

Seasonal & Special

Fox Shrine moves by season

One Fox Shrine system has four physical seasonal instances; physical season is not offering-round number.

spring

Destination: Clinic

Up the side path beside Kusunoki Clinic.

Guide-start landmark: General Store side · Evidence: Strong

summer

Destination: Mukou Crossroads

Beyond the Crossroads bridge, around the former gray-stone location.

Guide-start landmark: Behind Kisuke's house · Evidence: Strong

autumn

Destination: Watermill

On the climbing path above the Watermill.

Guide-start landmark: Near Tree Construction · Evidence: Strong

winter

Destination: Mountain Fishing Spot

In the open area before the stairs down to Mountain Fishing Spot.

Guide-start landmark: Near Hunter Lodge · Evidence: Strong

Fox Shrine Offerings →

Mode & Weather

Reuse physical areas

Midnight and weather change functions or encounters, not necessarily the loaded map.

The same hunting ground or fishing area can carry a Midnight or weather condition. Village in the Sunshine keeps ordinary daytime locations but does not inherit unavailable horror systems. No future September 29 farmland geometry is included.

Night Anomalies →

Location Graph

Sourced connections only

The graph records named connections, conditions and provenance without inventing distances or directions.

Named location connections
FromConnectionToConditionProvenance
VillageroadMukou CrossroadsNo location-specific condition recordedcanonical route relation
Mukou CrossroadsroadMountain PathNo location-specific condition recordedcanonical route relation
Mountain PathbridgeForestNo location-specific condition recordedcanonical route relation
Mountain PathstairsQuarrystory-quarry-unlockstory/progression relation
Mountain PathtunnelUnderground Passagestory-underground-accessstory/progression relation
Home / GardenshortcutQuarrypostgame-back-roadpostgame Back Road relation
QuarryroadQuarry Fishing Areastory-quarry-unlockQuarry activity relation
VillagebridgeWaterfall Fishing AreaNo location-specific condition recordedcanonical route relation

Collectible navigation

Derived coverage, not duplicate checklists

Lost Books and Machine Parts remain specialist-owned. These totals derive from their canonical location relations.

Lost Books

55 total · 51 mapped · 4 unresolved/special

Machine Parts

30 total · 30 mapped · 0 unresolved/special

Home / Garden

Lost Books: 2 · Machine Parts: 0

Village

Lost Books: 12 · Machine Parts: 6

Mukou Crossroads

Lost Books: 3 · Machine Parts: 0

Mountain

Lost Books: 1 · Machine Parts: 0

Mountain Path

Lost Books: 4 · Machine Parts: 2

Mountain Summit

Lost Books: 1 · Machine Parts: 2

Forest

Lost Books: 3 · Machine Parts: 3

Thicket

Lost Books: 2 · Machine Parts: 5

Underground Passage

Lost Books: 3 · Machine Parts: 4

Waterfall Fishing Area

Lost Books: 1 · Machine Parts: 3

Village Fishing Spot

Lost Books: 2 · Machine Parts: 0

Crossroads Fishing Spot

Lost Books: 1 · Machine Parts: 0

Mountain Fishing Spot

Lost Books: 1 · Machine Parts: 0

Quarry Fishing Area

Lost Books: 0 · Machine Parts: 1

Fox Hunting Ground

Lost Books: 1 · Machine Parts: 1

Boar Hunting Ground

Lost Books: 1 · Machine Parts: 1

Deer Hunting Ground

Lost Books: 1 · Machine Parts: 0

Bear Hunting Ground

Lost Books: 1 · Machine Parts: 0

Cemetery

Lost Books: 2 · Machine Parts: 2

Watermill

Lost Books: 2 · Machine Parts: 0

Okami Pool

Lost Books: 1 · Machine Parts: 0

Village Chief Estate

Lost Books: 4 · Machine Parts: 0

Hunter Lodge

Lost Books: 2 · Machine Parts: 0

An area is shown only when a specialist record has a canonical relation. Missing relations are counted as unresolved rather than rendered as a false zero. Old Mouse Coins remain a cumulative route on their owning guide.

Travel & troubleshooting

When a location seems missing

Check the owning condition before searching for a new map area.

Quarry unavailable

Check story access, not a guessed calendar date.

Wrong hunting ground

Verify the animal, license and ground in Hunting.

Fox Shrine moved

Check the seasonal instance and landmark.

Midnight content missing

Check time, mode, weather and story condition.

FAQ

Map and location questions

Where is the Quarry?

The Quarry is the story-gated mining area in the mountain route. Its internal B1–B120 floors remain separate from world-map locations.

Where is Hunter Lodge?

Hunter Lodge is the village hunting-service facility. Use it for licenses, traps, bait and related exchanges.

Where is Mukoutsuji?

The repository uses Mukou Crossroads as the canonical English name, with Mukoutsuji and Crossroads retained as aliases.

Where is Fox Shrine?

Fox Shrine changes host location by season. The Map directory records the current Spring, Summer, Autumn and Winter destination landmarks; offerings and round progression remain on the Fox Shrine guide.

Does Fox Shrine stay in one place?

No. It is represented as one seasonal location entity with separate seasonal instances, not one permanent coordinate.

Are Midnight events separate maps?

The current data reuses physical areas and adds time, mode, weather or story conditions. No duplicate Midnight world map is invented.

How do you reach the Quarry faster after the ending?

The postgame Garden–Quarry Back Road is a shortcut owned by Fast Travel and Buildings; this page only shows the connection.

Are locations different in Village in the Sunshine?

Ordinary daytime areas remain represented. The normal Shade Midnight/horror route is not automatically carried into Sunshine.

The map owns physical navigation. For who may be there and when, continue to Villager Schedules & Locations.

Written by: Village in the Shade Guide Editorial Team

Last updated: August 27, 2026

Sources: Official publisher and storefront pages, released-game research and linked source notes.