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Inventory Guide · 持ち物 / バッグ

Village in the Shade Bag & Inventory Upgrades Guide

The Large Bag and Very Large Bag are the two documented General Store upgrades for carrying more while traveling. Their prices are stable in the shared shop record; exact slot totals and fixed unlock gates are intentionally left Unknown until independently verified.

Short answer

Vendor

Sazanka General Store

Upgrade type

Carried inventory

Large Bag

¥1,000

Very Large Bag

¥7,000

Exact slots

Unknown

Fixed unlock day

Unknown

Where to buy

Sazanka General Store

Shop opening hours and bag listing availability are separate facts. A shop can be open while a progression-based bag is still absent from stock.

Japanese shop

田上雑貨店

Hours

09:00–17:00

Closed

Friday

Stock state

Progression-based

Use the Shops Guide for the complete vendor schedule and the Shop Inventory Unlocks Guide for condition-first stock records. This page owns the carry-inventory interpretation, not the full shop directory.

Documented shop entries

大きなバッグ · Large Bag

¥1,000 · Progression-based General Store stock; the exact trigger is not isolated.

とても大きなバッグ · Very Large Bag

¥7,000 · Later bag progression at the General Store; do not treat an observed Summer 15 purchase as a universal unlock day.

Bag progression

Starting Bag → Large Bag → Very Large Bag

This is the documented tier order in the shared model. The arrow shows the public progression sequence, not a verified immediate prerequisite or refresh event.

Starting state

Starting Bag

バッグ

Unknown

exact total slots

Price:
Starting equipment
Slots added:
Unknown
Availability:
The starting carry inventory.

Documented upgrade

Large Bag

大きなバッグ

Unknown

exact total slots

Price:
¥1,000
Slots added:
Unknown
Availability:
Progression-based General Store stock; the exact trigger is not isolated.

Later documented upgrade

Very Large Bag

とても大きなバッグ

Unknown

exact total slots

Price:
¥7,000
Slots added:
Unknown
Availability:
Later bag progression at the General Store; do not treat an observed Summer 15 purchase as a universal unlock day.

Capacity boundary: the current evidence does not independently verify Starting Bag, Large Bag or Very Large Bag slot totals. The additional-row UI note supports an expanded carry area, but row count is not converted into a numeric inventory capacity.

First upgrade

How to unlock the Large Bag

Use the listing when it appears in progression-based Sazanka stock; do not use an unverified Day 1 or shop-opening rule.

Japanese

大きなバッグ

Vendor

Sazanka General Store

Price

¥1,000

Total capacity

Unknown

Slots added

Unknown

Unlock

Progression stock; exact trigger unknown

The Large Bag is a direct quality-of-life purchase for players whose fishing, mining, gathering or exploration trips repeatedly run out of carry space. It is not established as a story requirement or a universal first-spend priority.

Purchase behavior still needs evidence

  • Purchase prerequisite: Unknown / not independently verified.
  • Automatic application versus use/equip workflow: Unknown / not independently verified.
  • Repeat purchase, resale and refund behavior: Unknown / not independently verified.
  • Next-day refresh or rotation timing: Unknown / not independently verified.

Later upgrade

How to unlock the Very Large Bag

Treat it as later progression stock at the same vendor. A fixed date or immediate post-purchase appearance is not canonical yet.

Japanese

とても大きなバッグ

Vendor

Sazanka General Store

Price

¥7,000

Total capacity

Unknown

Slots added

Unknown

Requires Large Bag

Unknown

A player-reported Summer 15 purchase is a useful lead, not proof of a universal unlock day. The current data does not isolate whether Large Bag ownership, a story step, a year condition, a mail event or a refresh delay is involved.

Check three separate states

Purchase prerequisite: Unknown / not independently verified.

Progression gate: later bag progression is recorded, but the exact condition is unknown / not independently verified.

Refresh timing: whether a next-day visit or shop refresh is needed is unknown / not independently verified.

Troubleshooting

What happens when your inventory is full?

No common cross-activity rule is published because the current evidence does not verify one.

Fishing

Unknown / not independently verified. Do not claim that a catch disappears, stays in the water or moves to storage.

Mining

Unknown / not independently verified. Ore and drops may need free carry space, but the failure behavior is not established here.

Harvesting

Unknown / not independently verified. This page does not infer that a full bag blocks every harvest.

Hunting

Unknown / not independently verified. Meat, bones and other drops are owned by the Hunting authority; full-bag handling is not verified.

General pickup

Unknown / not independently verified. There is no verified automatic Storage Box transfer or “lost forever” rule.

Until activity-specific testing or save/UI evidence is available, keep free carried slots before long collection runs and use Storage Boxes for materials you do not need to carry.

System boundaries

Bag vs Storage, Shipping and Tools

Similar inventory words describe different systems.

Bag / carried inventory

Items carried with the player while traveling. Large Bag and Very Large Bag are the documented expansion records.

Storage Box

Items left in placed storage. Nearby Workbench access and Storage Box capacity belong to the Storage Boxes Guide, not this page.

Storage Box Linking

A separate Shrine skill for moving or switching contents between boxes. It is not extra carried slots and does not make the bag global storage.

Shipping Box

A home deposit point for sellable items and next-morning settlement. It is not temporary bag storage; see Shipping.

Storage Barn

A building-space record. It is not treated as a general carried-inventory container; use Buildings.

Player tools

Tool tiers, recipes and tool-slot relationships are not converted into bag capacity here. Use Tool Upgrades for tool progression.

Practical advice

When should you buy a bag upgrade?

Use the price and your route frequency, not a universal ranking.

Buy for repeated friction

If fishing, mining or exploration trips repeatedly end because you cannot carry another item type, a bag upgrade is a direct convenience purchase.

Budget the tradeoff

Large Bag is ¥1,000 and Very Large Bag is ¥7,000. Early money may also need seeds, tools, licenses, machines or buildings.

Prepare before a trip

Deposit unneeded materials in Storage Boxes, leave room for unknown activity-specific outcomes and check the General Store listing without assuming its opening hours equal its unlock condition.

For opening priorities, follow the Beginner Guide. For money tradeoffs, use Money Making. This page does not claim that either bag is mandatory or always the best first purchase.

FAQ

Bag upgrade questions

How do you increase inventory space?

Buy the progression-based Large Bag or Very Large Bag from the Sazanka General Store when each listing becomes available. The current source set confirms that these are carry-inventory upgrades, but not their exact slot totals.

Where do you buy the Large Bag?

Buy the 大きなバッグ / Large Bag from the Sazanka General Store. The shared shop record lists it at ¥1,000.

Where do you buy the Very Large Bag?

Buy the とても大きなバッグ / Very Large Bag from the Sazanka General Store. The shared shop record lists it at ¥7,000.

How many inventory slots do you start with?

The starting slot count is not independently verified in the current canonical source set. Do not use a tool row, hotbar, stack limit or screenshot grid as a substitute for a save-data value.

How many slots does each bag add?

The exact total capacity and slots added for the Starting Bag, Large Bag and Very Large Bag remain Unknown. Current evidence supports an expanded carry area/row behavior, not a numeric slot count.

Does the Very Large Bag appear immediately after buying the Large Bag?

Not verified. The repository records later progression stock, but does not isolate a purchase prerequisite, story gate, next-day refresh or fixed calendar date.

What happens when the inventory is full?

Activity-specific full-inventory behavior is not verified. This guide does not claim that drops are auto-sent to storage, blocked, left on the ground or lost.

Do bag upgrades increase Storage Box capacity?

No. Bag upgrades own carried inventory. Storage Boxes own placed storage, and Storage Box Linking is a separate Shrine skill.

Written by: Village in the Shade Guide Editorial Team

Last updated: August 27, 2026

Sources: Official publisher and storefront pages, released-game research and linked source notes.