Skip to content

Hunting progression authority

Hunting Licenses & Hunter Lodge Progression

Hunting Licenses are purchased from the Hunter Lodge and determine which wild animals you can legally hunt. A successful hunt produces a Hunting Certificate, which is submitted back at the lodge for meat, bones and species-specific materials. Some licenses also have progression uses beyond hunting, including story access and a future shop unlock.

Quick facts

Live licenses

9

Canonical Certificates

12

Baseline Certificates

12

Hunter Lodge

10:00–17:00

The certificate baseline is available for reconciliation, but certificate IDs, exact quantities and consumption behavior are not yet normalized in repository content.

1 · Unlock the system

How to unlock the Hunter Lodge progression

Use the Helping event as the gate; do not replace a multi-day tutorial with a fixed calendar date.

Shiroji Helping Task

Learn trapping and hunting

Event ID: shiroji-spring-help. Follow the squirrel trap tutorial, check the trap on the following day, report back and continue the event sequence.

What opens

Licenses and traps

The canonical Helping rewards say “Hunting licenses become purchasable” and “Traps become purchasable.” That is the documented system-level Hunter Lodge gate.

Where to go

Hunter Lodge

The facility/shop ID is hunter-lodge. The full opening-day schedule belongs to the Shop Schedules Guide.

The walkthrough also says license purchase lets the player proceed deeper into the mountain. The exact controlling license, area ID and whether the Hunter Lodge unlock itself owns that flag are not isolated, so this guide keeps opensAreaIds empty and the area relation explicitly unknown.

2 · License rules

How Hunting Licenses work

A license is permission and progression access, not a consumable used up by each hunt.

One license per target species

The live shop has one species-specific license row for each of nine wild-animal IDs. The current data does not document a generic license, a price-based rank ladder, or a prerequisite chain between license purchases.

License ≠ hunt counter

Buying a license does not count as a Bow Hunt, Trap Hunt or Milestone Award. Keep purchase progression separate from the hunting statistics owned by the Hunting Guide and Milestone Awards Guide.

Permanence is not normalized

The model stores permanent: null. There is no verified repository rule for renewal, refund, repurchase, loss or missability, so do not treat a license as consumed per animal or call it permanently missable.

Area access is a separate relation

Every live license currently has an empty opensAreaIds array. The deeper-mountain connection is documented as a progression note, not assigned to an invented area or a guessed first license.

3 · Live Hunter Lodge stock

All 9 Hunting Licenses

Prices, names and species IDs are derived from the canonical Hunter Lodge license stock. Inventory order is not an unlock order.

Hunting License price, animal, unlock and downstream use
LicenseAnimalPriceUnlockOther uses
Squirrel Hunting Licensesquirrel-licenseSquirrel¥300Hunter Lodge after Shiroji's eventNo additional canonical use recorded
Rabbit Hunting Licenserabbit-licenseRabbit¥600Hunter Lodge after Shiroji's eventNo additional canonical use recorded
Pheasant Hunting Licensepheasant-licensePheasant¥1,000Hunter Lodge after Shiroji's event11 Camp furniture items — future Sep 29
Weasel Hunting Licenseweasel-licenseWeasel¥900Hunter Lodge after Shiroji's eventNo additional canonical use recorded
Tanuki Hunting Licensetanuki-licenseTanuki¥1,600Hunter Lodge after Shiroji's eventNo additional canonical use recorded
Fox Hunting Licensefox-licenseFox¥2,500Hunter Lodge after Shiroji's eventNo additional canonical use recorded
Boar Hunting Licenseboar-licenseBoar¥8,000Hunter Lodge after Shiroji's eventNo additional canonical use recorded
Deer Hunting Licensedeer-licenseDeer¥10,000Hunter Lodge after Shiroji's event; Rule VI dependencyDeep-mountain story route
Bear Hunting Licensebear-licenseBear¥12,000Hunter Lodge after Shiroji's eventNo additional canonical use recorded

Squirrel

Squirrel Hunting License

¥300

Stable species ID: squirrel. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

Rabbit

Rabbit Hunting License

¥600

Stable species ID: rabbit. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

Pheasant

Pheasant Hunting License

¥1,000

Stable species ID: pheasant. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

Future downstream unlock: 11 Camp-series furniture items at the General Store after 2026-09-29.

Weasel

Weasel Hunting License

¥900

Stable species ID: weasel. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

Tanuki

Tanuki Hunting License

¥1,600

Stable species ID: tanuki. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

Fox

Fox Hunting License

¥2,500

Stable species ID: fox. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

Boar

Boar Hunting License

¥8,000

Stable species ID: boar. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

Deer

Deer Hunting License

¥10,000

Stable species ID: deer. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

Story requirement: The Deer Hunting License is the Rule VI story-access requirement, not a Deer Hunting Certificate.

Bear

Bear Hunting License

¥12,000

Stable species ID: bear. License status is live in the Hunter Lodge stock; permanence and individual animal unlock timing remain unnormalized.

4 · License vs Certificate

A hunt produces a Certificate, not another License

Keep the two progression objects separate in both your inventory and your mental model.

License

Permission / progression unlock

Purchased from the Hunter Lodge. It identifies the animal access needed before a hunt and may have story or future-shop relationships.

Certificate

Proof of a successful hunt

Generated by the Bow or Trap hunting loop, then taken to the Hunter Lodge submission box for materials. Chief Deliveries accept materials, not Certificates directly.

Bow

Hunt → Certificate

After hunt resolution, a supported animal can yield its Hunting Certificate. Exact hit counts remain in Hunting.

Trap

Resolve → Certificate

Releasing or resolving a trapped animal produces the same Certificate concept. Placement and timing remain in Hunting Traps.

Canonical status

Count: null

The repository has no normalized Certificate records yet; the external reconciliation baseline contains 12 named entries.

5 · Certificate rewards

Certificate → Hunter Lodge materials

The table below preserves the current material baseline while clearly marking the fields that still need canonical Certificate IDs and exact quantities.

Hunting Certificate material reward reconciliation baseline
CertificateAnimal / variantMaterial rewardsCanonical status
Squirrel Hunting CertificateOrdinary variantSquirrelNot recordedExternal reconciliation baseline; item ID and quantity: null
Rabbit Hunting CertificateOrdinary variantRabbitNot recordedExternal reconciliation baseline; item ID and quantity: null
Weasel Hunting CertificateOrdinary variantWeaselNot recordedExternal reconciliation baseline; item ID and quantity: null
Tanuki Hunting CertificateOrdinary variantTanukiNot recordedExternal reconciliation baseline; item ID and quantity: null
Fox Hunting CertificateOrdinary variantFoxNot recordedExternal reconciliation baseline; item ID and quantity: null
Pheasant Hunting CertificateOrdinary variantPheasantNot recordedExternal reconciliation baseline; item ID and quantity: null
Boar Hunting CertificateOrdinary variantBoarNot recordedExternal reconciliation baseline; item ID and quantity: null
Boss Boar Hunting CertificateBoss variantBoarSame material category as the ordinary species is the current baseline; exact Boss reward items and quantities are not normalized.External reconciliation baseline; item ID and quantity: null
Deer Hunting CertificateOrdinary variantDeerNot recordedExternal reconciliation baseline; item ID and quantity: null
Boss Deer Hunting CertificateBoss variantDeerSame material category as the ordinary species is the current baseline; exact Boss reward items and quantities are not normalized.External reconciliation baseline; item ID and quantity: null
Bear Hunting CertificateOrdinary variantBearNot recordedExternal reconciliation baseline; item ID and quantity: null
Boss Bear Hunting CertificateBoss variantBearSame material category as the ordinary species is the current baseline; exact Boss reward items and quantities are not normalized.External reconciliation baseline; item ID and quantity: null

Boss rule: Boss Boar, Boss Deer and Boss Bear remain separate Certificate variants in the baseline. Do not add better quantities, higher rarity or unique Boss materials until a canonical reward record confirms them.

The current baseline uses repository wording where it exists, including Rabbit Pelt, Weasel Pelt, Pheasant Decorative Feather and Bear Pelt. Shared material IDs remain null when the source request records do not provide one.

6 · Submit Certificates

Where and when to submit

Bring the Certificate back to the same canonical Hunter Lodge facility; this page only summarizes the schedule boundary.

Destination

Hunter Lodge submission box

Service shop ID: hunter-lodge. Follow the Bow or Trap guide for acquisition steps, then return here with the Certificate.

Closed days

Monday / Tuesday

The submission service inherits the current Hunter Lodge schedule summary. Plan a turn-in for an open day.

Unknowns kept honest

Batch and consumption: null

Whether batch submission, immediate reward delivery, inventory-full handling or Certificate consumption occurs is not separately confirmed in repository data.

Shop hours are summarized here only. See Shop Schedules for the broader vendor schedule, and use Chief Deliveries after the lodge gives you materials.

7 · Hunter Lodge inventory

Gear sold at the Lodge

Use the dedicated guides for placement and fishing mechanics; this page keeps the inventory relationship compact.

Hunter Lodge gear inventory
GearPriceClassificationDetailed guide
Crab Potcrab-pot¥500Fishing-adjacent; not a normal land trapOpen guide
Snare Trapsnare-trap¥700HuntingOpen guide
Box Trapbox-trap¥700HuntingOpen guide
Hunting Baithunting-bait¥60HuntingOpen guide

Snare and Box Trap

Both are Hunter Lodge hunting gear. Their target matrix, placement, timing and limits belong to Hunting Traps; this page does not duplicate unresolved weekly trap mechanics.

Hunting Bait ≠ Fishing Chum

Hunting Bait has stable ID hunting-bait. It is distinct from the fishing bait/chum records; do not substitute Fishing Chum, Good Chum or White Chum.

8 · Downstream progression

Deer story gate and Pheasant future unlock

These are the two license relationships currently strong enough to publish beyond basic hunting access.

Rule VI

Deer Hunting License required

The canonical rule-6 walkthrough starts around Rokkaku / the Restaurant and says to use the Deer Hunting License for the deep-mountain / abandoned-house route. This is a direct story requirement; do not replace it with “any large-animal license.”

Future · 2026-09-29

Pheasant License → 11 Camp items

The Pheasant License itself is current/live in Hunter Lodge stock. Only its downstream Camp-series furniture unlock is future, at the General Store after the September 29 update.

Open Shop Inventory Unlocks

The Pheasant announcement remains outside current inventory counts and acquisition instructions. See the Furniture Guide for the separate future catalog boundary.

9 · Materials loop

License → Hunt → Certificate → materials → Chief Delivery

Hunting Certificates are turned in at the Hunter Lodge; Chief Deliveries receive the resulting materials, not the Certificate itself.

1 · License

Buy the target species license from Hunter Lodge.

2 · Hunt

Use Bow or an appropriate trap.

3 · Certificate

Resolve the hunt and receive the proof item.

4 · Materials

Submit at the lodge, then reserve materials for deliveries.

Small materials

Small Game Meat ×5; Small Animal Bone ×5

Rare small

Rabbit Pelt ×2; Weasel Pelt ×2; Pheasant Decorative Feather ×2

Large materials

Large Game Meat ×5; Large Animal Bone ×5

Rare large

Boar Tusk ×1; Deer Antler ×1; Bear Pelt ×1

These quantities are the shared Chief Delivery requirements, not claimed Certificate drop quantities. Open Chief Deliveries for the delivery authority. Game Meat can continue into Smoker, aging and cooking workflows.

10 · Troubleshooting

Common Hunter Lodge blockers

Check the data-backed boundaries before inferring a hidden price tier, boss license or after-hours service.

Licenses are absent: finish Shiroji's multi-day trapping-and-hunting Helping sequence and follow its next-day check/report steps.
The Lodge is closed: its shared schedule is 10:00–17:00 and Monday/Tuesday closed; submission outside those hours is not confirmed.
A trap is not working: check the target pairing and the dedicated Hunting Traps Guide; do not import the old Ver.1.09 workaround.
A Boss animal appears: do not search for a Boss Boar, Boss Deer or Boss Bear License; no such shop records exist.
A story route is blocked: Rule VI specifically names Deer Hunting License, not any large-animal license.
The Camp furniture is missing: the Pheasant downstream unlock is future-only until September 29, 2026; it is not current General Store stock.

Ver.1.09 trap boundary

The current patch record marks broken/uncollectable traps and multiple animals entering one Box Trap as fixed. Do not advise intentionally holding multiple animals or reproduce the old workaround.

Mode and postgame

Sunshine-mode differences, Safe Mode story behavior, postgame availability and missable status remain null in the current authority. See Postgame for broader ending boundaries.

FAQ

Hunting License and Hunter Lodge questions

Where do I buy Hunting Licenses?

Buy the nine current species-specific Hunting Licenses at the Hunter Lodge after the Shiroji trapping-and-hunting Helping sequence opens the stock.

Is a License the same as a Hunting Certificate?

No. A License is permission/progression access. A Certificate is proof generated after a successful hunt and taken back to the Hunter Lodge for materials.

How do I get a Hunting Certificate?

The current hunting loop supports both Bow hunts and Trap resolution. The exact hit counts and trap timing belong to the Hunting and Hunting Traps guides.

Is the Deer License needed for story progression?

Yes. The canonical Rule VI walkthrough requires the Deer Hunting License for the deep-mountain / abandoned-house route.

Are Boss Boar, Boss Deer and Boss Bear separate licenses?

No boss-license items exist in the canonical shop stock. Boss variants are represented as separate Certificate variants in the reconciliation baseline, not as invented license rows.

Are Hunting Licenses permanent?

The repository does not yet normalize one-time, renewal, refund or repurchase semantics, so permanence is explicitly unknown rather than assumed.

When can Certificates be submitted?

The submission service uses the Hunter Lodge schedule summary: 10:00–17:00, closed Monday and Tuesday. Outside-hours behavior and batch semantics are not separately normalized.

What unlocks future Camp furniture?

The Pheasant Hunting License is the current license-side dependency for 11 Camp-series furniture items planned for the General Store after September 29, 2026. The furniture unlock is future-only.

Related Guides

Follow the hunting progression outward

This page owns licenses, certificates and Hunter Lodge progression; neighboring pages own their own mechanics.

Written by: Village in the Shade Guide Editorial Team

Last updated: August 27, 2026

Sources: Official publisher and storefront pages, released-game research and linked source notes.