Skip to content

Midnight Anomaly Guide

Village in the Shade Karakasa Guide

Do not try to defeat Karakasa (唐傘お化け) with direct attacks. On rainy Midnights, bait its high-speed charge into a wall, pick it up while stunned, carry it to the Jizo on the east side of the village, and place it on the Jizo's head. Repeat this for all 4 Karakasa to complete the encounter.

English anomaly and item names currently follow the site's Japanese-release terminology and may be updated after the official English localization can be verified on October 27, 2026.

Karakasa — Short Answer

Weather

Rain

Time

Midnight

Main danger

Fast charge

Stun method

Bait into wall

After stun

Pick it up

Objective

Carry to Jizo

Total required

4 Karakasa

Jizo location

East side of village

Night Furniture

壁掛け菅笠 · 黒い壁掛け菅笠

Lost Books

No.29 · No.43

Do Not Try to Kill the Umbrella Ghosts

Karakasa is solved through positioning, not normal combat. Make it crash into a wall, then carry the stunned ghost to the Jizo.

Encounter flow

How to clear Karakasa

01

Find a rainy Midnight

Karakasa is tied to Rain at Midnight. Do not replace the weather gate with a season-only rule.

02

Move toward the Jizo

The Jizo is on the east side of the village. Staying nearby can reduce the carry distance, but this is practical positioning.

03

Bait the charge

Stand near a wall, let Karakasa track you, then move aside so its fast charge ends in a wall collision.

04

Pick up the stunned ghost

After impact, Karakasa becomes temporarily unable to act. Approach and pick it up; no exact stun duration or control input is claimed.

05

Place it on the Jizo

Carry the stunned Karakasa to the Jizo and place it on the Jizo's head.

06

Repeat four times

Handle all 4 Karakasa. Four placements complete the encounter.

1/4 → 2/4 → 3/4 → 4/4 → Clear

One or Two at a Time?

Safer

1 at a time

Faster

2 at a time

Riskier

3 or more

This is practical guidance, not a required grouping rule. Handling two can speed up the encounter if you are comfortable with the charge pattern; three or more creates much higher injury risk.

If the charge misses

Reposition near a wall and bait another charge. Current research does not establish a numeric penalty, exact wall type, dodge input, or special recovery rule for a missed collision.

Do not invent an exact stun duration or assume that every decorative object produces the same collision result.

Verified Karakasa Rewards

Night Furniture · Catalog No.2312

壁掛け菅笠 / Wall-Mounted Sedge Hat

A documented Karakasa-related Night Furniture reward relationship. Treat rewards as possible/random unless the game confirms the result; both items are not guaranteed together.

Night Furniture · Catalog No.2313

黒い壁掛け菅笠 / Black Wall-Mounted Sedge Hat

A documented Karakasa-related Night Furniture reward relationship. Treat rewards as possible/random unless the game confirms the result; both items are not guaranteed together.

The shared Night Furniture records now keep these Catalog items with Karakasa; Lantern Ghost retains its separate Eye Lantern and Stone Monument relationship.

Karakasa Lost Books

No.29 · 笠の化け物: the canonical record places it at tree roots north of the fork toward the Mountain fishing spot, with a Karakasa relation.

No.43 · 地蔵と雨の怪: found at the Village fishing spot while Karakasa is active on a rainy Midnight.

Open the Lost Books guide →

No Wooden Plaque

Karakasa is not one of the five currently documented Ghost Shelf wooden-plaque targets. Do not invent a 唐傘の木札 or claim that a plaque is required for this rainy anomaly.

Review the five documented plaques →

Why can't I clear Karakasa?

✓It is not a rainy Midnight.
✓You are trying to damage the umbrella ghost directly.
✓The charge is tracking you because you did not bait it toward a wall.
✓You moved too far from the wall before the collision.
✓You did not pick up the Karakasa while it was stunned.
✓You carried it somewhere other than the Jizo.
✓You stopped before all 4 Karakasa were placed.
✓You are trying to manage three or more at once and getting overwhelmed.
✓You are expecting a fixed stun duration or exact control input that is not documented.

Midnight exploration has a hard forced-return boundary at 06:00. Use the Midnight Exploration guide for the broader time system.

Karakasa questions

When does Karakasa appear?

Karakasa is a rainy-day Midnight anomaly. Rain is the important gate; no additional season restriction is asserted here.

How do I beat Karakasa?

Bait its fast charge into a wall, approach while it is stunned, pick it up, carry it to the Jizo on the east side of the village and place it on the Jizo's head. Repeat for all four.

Do I attack Karakasa directly?

No. The documented solution is positioning and environmental control, not Pickaxe, Sickle or Bow damage.

How do I stun Karakasa?

Stand near a wall, bait the charge and move aside so Karakasa crashes into the wall. The impact temporarily leaves it unable to act.

Where is the Jizo?

The canonical anomaly record places the Jizo on the eastern side of the village. Use the in-game Jizo landmark; no more precise coordinate is asserted.

How many Karakasa do I handle?

Four. Place all four stunned Karakasa on the Jizo's head to complete the encounter.

Can I handle two at a time?

One at a time is safer. Handling two can be faster if you are comfortable with the charge pattern; three or more is much riskier.

What Night Furniture is in this related group?

Karakasa is the current canonical reward relationship for 壁掛け菅笠 / Wall-Hanging Sedge Hat and 黒い壁掛け菅笠 / Black Wall-Hanging Sedge Hat. Exact odds, order and whether both appear together remain unknown.

Does Karakasa have a Wooden Plaque?

No. Karakasa is not one of the five currently documented Ghost Shelf wooden-plaque targets.

Which Lost Books are related?

The canonical Lost Books records are No.29 笠の化け物 and No.43 地蔵と雨の怪. No.43 is encounter-dependent: it appears at the Village fishing spot while Karakasa is active on a rainy Midnight.

Written by: Village in the Shade Guide Editorial Team

Last updated: August 27, 2026

Sources: Official publisher and storefront pages, released-game research and linked source notes.